Shadowhunt – Celestian Insidiants show witches the blunt end of a null mace

We’re not the only ones getting excited to put power-armoured Celestians onto the table, so before we take a closer look at one of their datasheets, Travis and Jason from the Just Another Kill Team Podcast have given us their thoughts on the upcoming team.
JAKTP: Celestian Insidiants specialize in taking out psykers, but luckily the ladies can inspire the future martyrs against everyone else as long as they stay in range of each other. Being a 9-operative team with wide access to the Damage 4/4 null mace, the Sisters will naturally beat down popular 8-operative Aeldari teams as each fight action threatens the 8 Wound xenos. Attrition-focused horde teams could give the Insidiants some pause, but they still have a good chance – and the rotation of Classified teams has made such mobs a bit rarer.
With the focus on Inspiration and Martyrdom, and Benediction abilities only triggering when friendly operatives are close to or can see their dead friends, keeping a close eye on visibility lanes will be key to getting the most out of your Insidiants. This does mean that Killzone: Volkus’s denser walls can cut off sight lines, forcing everyone to stay in tight formations, while Bheta-Decima and Tomb World, with wide-open platforms and rooms, really benefit from easier visibility.




