Former Assassin’s Creed Hexe Director Founds ‘Build Machine Games’

Multiple media outlets have reported that veteran Ubisoft developer Clint Hocking is founding a new studio called ‘Build Machine Games.’ Until just a few months ago, Hocking served as the creative director for ‘Assassin’s Creed Codename Hexe.’
Clint Hocking is a developer well-known for his work on ‘Far Cry 2,’ ‘Splinter Cell: Chaos Theory,’ and ‘Watch Dogs: Legion.’ He left Ubisoft without explanation this past February, and has now announced the launch of his independent studio just two months later.
Based in Montreal, Canada, the new studio, Build Machine Games, aims to develop “emotionally resonant, socially relevant games.” In a LinkedIn post, Hocking described the company as a “small, fast, bold, and ambitious team.”
Build Machine Games is currently in the early prototyping phase and has reportedly begun hiring key personnel, including programmers and artists. Hocking stated, “I want to build a structure that respects the autonomy and creativity of each individual developer.”
Industry observers suggest this departure may be linked to recent internal changes at Ubisoft. Following Hocking’s exit, Benoit Richer, the game director for ‘Assassin’s Creed Hexe,’ also left the company. Jean Guesdon, a key figure in the series, has since taken over the role of creative director.
Meanwhile, Ubisoft has faced a series of project cancellations, restructuring, and the departure of key developers over the past few years. The industry views this latest move as part of a broader trend of internal reorganization among major publishers.
This article was originally written in Korean and translated with the help of NC AI. It was then edited by a native English-speaking editor. All AI-assisted translations are reviewed and refined by our newsroom.
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